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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Bandai's Ray Gigant is another Vita game

Last week there was yet another mystery countdown site from Bandai, turns out that its yet another Vita game (two in one day, with Tokyo Xanadu, we are truly blessed!) Ray Gigant is being developed by Experience Inc and is set for a summer release.


The site is yet to reveal all, but the game is covered in the latest Dengeki magazine in Japan, offering three heroes who rise up to meet the Gigant, a massive monster threatening the earth. More info and images as the scans come in, or the site updates.

Also in Dengeki or unveiled on its own teaser site will be news of Compile Heart's Death in the Labyrinth, making it three new Vita games announced in one day! Did someone take one of those special pills?

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