Fight for the future

Polite Plea: After almost seven years and 7,000 articles, the number of stories is slowing down. Time and developers move on, but I'll always be posting, as the Vita becomes the new Dreamcast.
However, I do need a new Vita as my launch day model is starting to show its age. Please consider clicking an ad to help my new Vita fund!
Once reached, hopefully in time for Christmas, I will remove all adverts, leaving this island of Vita life an ad-free oasis!

Monday, January 5, 2015

Escape Hatch may bring Starlight Tactics to the Vita

In a technology pending move, Escape Hatch has announced the follow-up title to its space combat game Starlight Inception, with a Vita version possible with a major caveat. The release states that a Vita version will come, only if Unity 4.6 or 5.0 engine support comes to the Vita.


The game (UPDATE: pics on its Facebook page), is slated for a 2015 release, and offers an Admiral's eye view of the Starlight universe (remember, the team is still supporting and updating the Vita game), with tactical and strategic decisions the order of the day. Former LucasArts alum, who worked on Star Wars: Galactic Battlegrounds, Garry Gaber says:
"Tactics promises to be something new and original - a game set in the Starlight universe that takes place at the capital ship level - players will be able to control both United Star Force and Non-Aligned Nations Destroyers, Cruisers and Carriers in two full campaigns, with a skirmish mode as well for players who just want to quickly jump into the action."
In case the Vita version never makes it, the game is planned for iOS, PC, PS4 and other formats. I guess the engine support is down to the Unity team, who have a lot on their plate than to support a niche format like the Vita (its not like thousands of games rushed over when Unity support was first announced), but you never know!


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