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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Review: Aqua Kitty DX: Milk Mine Defender

Another graduate from the school of PSM, Aqua Kitty (trailer) gets a gameplay and graphically up-rated version for the big league PSN on Vita and PS4. The premise is simple and a well-trodden one for Defender fans, scoot left or right around the level, protecting your milk mining kitty buddies from the nasty robo-enemies.

Your ship can get a couple of upgrades, to boost its power but whatever you have, wave after wave of robots will be on your case. They get bigger, nastier and the screen gets busier as you dodge, weave and try to protect your buddies. With a mix of modes including Normal, Arcade and Infinity, there's plenty to play but its the same challenge, and there's a distinct lack of the DX-Factor to grab you for longer play.

What is there is very good, with great chip-tune music, chain kills to boost your score and local co-op (for the PS4 only). In game explosions are pretty and the visuals are clean and striking, but it feels like Aqua Kitty could deliver a little more.


For a start, the radar is tiny and the indicators are smaller still, looking up in a busy moment means near certain death. It wouldn't be too hard for some big arrows, more strident sounds or other indicators to help find your miners in distress. The weapons also feel a bit under powered, DX should mean power-up-up-up and add a little insanity in the game.

With leaderboards and trophies added its well worth adding to your Vita's list of shooters, but isn't quite up there with TxK, Gravity Crash or Pixel Junk, which give you that little bit more pizzazz and oomph. Still, definitely worth your time and perfect for quick blasts of nostalgic shooting action.

Score: 7.5/10
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Price: £5.49
Dev: TikiPod
Progress: Enough milk for a latte

Currently playing on my Vita/PS3/PS4/PS5


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