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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Ubisoft reveals Tetris Ultimate modes

Ubisoft has dropped some infoblocks on the upcoming Tetris Ultimate edition, a mid-priced update on the classic blockbuster game. It will offer six gameplay modes, one of which appears to be exclusive to the 3DS with fun features and unique visuals that allow 1–4 players to face off:



  • Marathon – Complete level 15 and rack up as many points as you can.
  • Endless – Keep clearing lines until your stamina runs out!
  • Ultra – Race to score as many points possible before time runs out in this three-minute challenge.
  • Sprint – Clear 40 lines as quickly as you can.
  • Battle – Go head-to-head to knock out 1-4 challengers.
  • Battle Ultimate – Be the last person playing after using crazy power-ups! Go on the offensive with Carousel and make your opponent’s Well shift to the left after each move, or trigger Let it Rain and dump garbage down on top of them. Buzz Saw helps you out by clearing away a number of your lines, especially useful when you’re in a spot of trouble. 

*3DS Only* Challenge – With four mode variants, be prepared for a variety of challenges that will put any player’s determination to the test:

  • Master - The Tetriminos drop instantly and appear at the bottom.
  • Rotation Lock – The orientation of the Tetriminos are random and you cannot rotate them.
  • Escalation – As the game levels up, you’ll have to clear more lines
  • Invisible – The Tetriminos become invisible as they drop to the bottom.

Is it really worth the time and effort for a portable exclusive feature? Guess Tetris still resonates strongly with Nintendo, given how it helped sell the original Gameboy.

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Currently playing on my Vita/PS3/PS4/PS5


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