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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Ubisoft reveals Tetris Ultimate modes

Ubisoft has dropped some infoblocks on the upcoming Tetris Ultimate edition, a mid-priced update on the classic blockbuster game. It will offer six gameplay modes, one of which appears to be exclusive to the 3DS with fun features and unique visuals that allow 1–4 players to face off:



  • Marathon – Complete level 15 and rack up as many points as you can.
  • Endless – Keep clearing lines until your stamina runs out!
  • Ultra – Race to score as many points possible before time runs out in this three-minute challenge.
  • Sprint – Clear 40 lines as quickly as you can.
  • Battle – Go head-to-head to knock out 1-4 challengers.
  • Battle Ultimate – Be the last person playing after using crazy power-ups! Go on the offensive with Carousel and make your opponent’s Well shift to the left after each move, or trigger Let it Rain and dump garbage down on top of them. Buzz Saw helps you out by clearing away a number of your lines, especially useful when you’re in a spot of trouble. 

*3DS Only* Challenge – With four mode variants, be prepared for a variety of challenges that will put any player’s determination to the test:

  • Master - The Tetriminos drop instantly and appear at the bottom.
  • Rotation Lock – The orientation of the Tetriminos are random and you cannot rotate them.
  • Escalation – As the game levels up, you’ll have to clear more lines
  • Invisible – The Tetriminos become invisible as they drop to the bottom.

Is it really worth the time and effort for a portable exclusive feature? Guess Tetris still resonates strongly with Nintendo, given how it helped sell the original Gameboy.

Currently playing on my Vita/PS3/PS4/PS5


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