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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Fate/Hollow Ataraxia gets a new trailer (JP)

Hitting Japan at the end of November, Kadokawa and Type-Moon's Fate/Hollow Ataraxia comes with a very soulful theme song, for once, plus a limited edition on the way. It's all neatly captured in the latest trailer which is rapidly gaining views, suggesting it could be a decent seller for the Vita.

The game follows on from the Vita update of the PS2 RPG Fate/Stay Night. An off-shoot, Fate/Extra CCC graced the west thanks to Ghostlight, but it might be a stretch to get these over here. Still, we live in hope.


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