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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

BLASTR soon to non-violently confront Vita owners

Currently an intriguing-looking PC game in development in Australia, BLASTR will head to the Vita among other consoles via the porting power of Unity at some point in 2015. The student developers have put up a handy mock-up to show it will look, but I'm deeply tempted by the mix of arcade and puzzle action, which is best explained on the site, while you can follow progress on Twitter.



Currently playing on my Vita/PS3/PS4/PS5


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