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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Ar No Surge Plus trailer lights up the skies

Hot on the heels of Sony's big event, Gust's next opus, Ar No Surge Plus has a new trailer rumbling around Japan with lots and lots of pretty lights, a hint of combat and other delights. The Vita game is published by Tecmo, who recently merged with Gust, and is a rapid update on the recently released PS3 edition.

The PlayStation 3 versions have a western release date (later this month as it happens), but the revamped Vita edition is Japan only for now, arriving early October. Hopefully we'll get an early 2015 date.

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Currently playing on my Vita/PS3/PS4/PS5


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