Tuesday, July 1, 2014

Timespinner gets a Vita stretch goal, looks smoking hot

Another one for the Kickstarter crowd, and to add to the Vita's growing list of crowd-funded games, the gorgeously pixel-packed Timespinner looks like an excellently conceived and executed Metroidvania-inspired adventure with striking visuals and a gorgeous world to explore and conquer.

The game is already nearing $50K with 24 days still to go. The team at Lunar Ray Games discuss the funding needs for a Vita version here:
Timespinner on Playstation Vita - $75,000 If we raise enough funds, we will also be able to promise a port of Timespinner to the Playstation Vita! Rock on! Wait a second, why do we need extra money to port the game to Playstation if it's so easy? Well, I'm glad you asked! While the port to both PS4 and Vita may not require that much money specifically, it will still add on time to the workload. We will need the extra funds to hire people to help cover work that we would be doing otherwise. The current release date of Timespinner is based on scheduling for everything that needs to be finished to get the game out on time for PC, Mac OS X, and Linux. If we're going to be doing extra porting, then we would be late on our delivery date because we would have more work to do! With the extra funds, we'll be able to hire additional pixel artists and programmers to help offset this additional workload. Alright, that's it for now. Let's see how far we get! Gogogo~~ :D

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