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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Killzone Mercenary patch adds MP updates, fixes

Killzone players need to drop out of their battle now and grab the new, small - 23MB, patch from Guerrilla, adds updated names to the botzones, plus improved spawn points and the usual toolkit of stability fixes The 1.10 update is available now.




Early feedback is it provides some small but welcome improvements to the MP side, wonder if we'll get a couple more maps out of the team, before they move off to bigger, better things. Thanks to the team for supporting the game and the Vita.

Here's a link to the full description, with some notes on work still to do for the team.

Currently playing on my Vita/PS3/PS4/PS5


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