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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Destiny of Spirits downloaded 500,000 time, big whoop!

With Angry Birds games hitting the 2 billion download mark, its a half-glass-full moment to see a Vita game, a free one at that, only managing 500,000 downloads around the world. So, almost a third of the world has played Angry Birds, while barely 1-in-8 Vita owners have tried something Sony is offering for free. Perhaps some marketing, you know?

I've dipped in and out of Destiny of Spirits since the beta, but its never really grabbed enough to keep me playing. Perhaps another playthrough is in order? Perhaps, perhaps, perhaps!


If you're in a similar frame of mind, or have missed out, why not give the game a go now? Sony is putting up a host of cheaper in-app-purchases and some extra content coming should you get hooked by it? There's nothing wrong with the elemental battle game per se, it just took ages to do anything. If Sony could speed the play up a bit I might enjoy it a bit more.

Currently playing on my Vita/PS3/PS4/PS5


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