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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Inner City Kids to get nasty on your Vita

It has been quite a while since a whole new indie appeared out of nowhere, after the recent rash of Kickstarter titles and the "too posh to post" PSN blog reveals. But here comes Inner City Kids from JamoGames, an urban themed strategy game that does away with epic fantasy or hardcore science fiction and goes the grime route, as the kids learn the adults in their town are being replaced by robots.


Originally, a PC game, the Vita version do a fine job with the dinky pixel graphics. Expect a trailer and more news soon.

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Currently playing on my Vita/PS3/PS4/PS5


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