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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

MechRunner gets a Vita skin exclusive for backers

All good gamers should be interested in MechRunner, the Kickstarting shooter, but Vita owners have a special reason to get interested as it will come with an exclusive Skin for us portable types. You just have to add $15 to your pledge, which seems pretty reasonable given the level of detail, and its yours.

The game needs about $11,500 in 9 days, so get with the program if you want this awesome skin and a great shooter on the Vita, PS4 or PC. New backers can pick the $10 level and up it to the $25 level to get theirs.


As a general question would you more interested in crowd-funding Vita games if they came with exclusives extras like this, or is it all about having the hard code in your hands? 

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Currently playing on my Vita/PS3/PS4/PS5


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