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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Japanese Vita TV patch lets it stream PS4 content

I gave up tracking PS Vita TV sales some months ago as they bumped along at around 1,000-1,500 sales a week in Japan. Perhaps that number will get a bit of a boost now the cute little box can do what Sony originally advertised and stream PS4 games to other TVs around the home.


I'm not sure how many cramped Japanese homes have room for multiple screens, but its certainly a feature that could go down well in the west, if Sony ever bothered to release it here, an E3 announcement perhaps? For now it remains only on-sale in a few Asian countries, and doesn't import well.

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Currently playing on my Vita/PS3/PS4/PS5


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