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June Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by making the Blu-ray an accessory (like the PS5 Slim).  I prefer the idea of a dedicated dock on the PS6 that connects the next Portable to your entire PSN library, and they'd better make it work as an extra controller, but I'm sure there are practical benefits to the extra drive.   That should also boost sales of PS4 and PS5 physical games, especially on the second-hand market, as folk...

Hero Trap sneaks through the level gate on Kickstarter

A PS Vita kickstarted project that totally slipped under my radar made it to its Kickstarter funding goal last night by a mere $1,000. The Hero Trap by Smashworx follows in the traditions of Gauntlet with the ability to switch between characters.


Given I'll still happily fire up MAME to play the original, to here those crystal clear samples and race through those level maps tattooed somewhere within my brain, I'm a little ambivalent against anyone messing with it, but it could be fun, with its rogue-like features.

There's a PC early demo to try out, or lets wait and see what the team can do until the Vita version emerges. Still in need of support on Kickstarter are Flying Hamster II, MechRunner and Cult County if you want to support more Vita games.

Currently playing on my Vita/PS3/PS4/PS5


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