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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

PS4 Link to help the Vita talk to Sony's new console

Whenever the next PS Vita firmware update hits, it will come with a new app called PS4 Link to help the two devices communicate. Hopefully, you only have to tap it once to take control over the PS4 and its output for remote control, Remote Play or other features. The need for apps to have those annoying Live Screens is probably my last major gripe about the user interface.

The app will also come to iOS and Android devices, but since the Vita is the only one with buttons, that has a massive advantage for actually playing the games. It should look something like the image below, which is a little too close to Windows 8 for my tastes, but Sony has otherwise done a decent job of making a neutral-looking UI.


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Currently playing on my Vita/PS3/PS4/PS5


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