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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

2014 could Light up your Vita with some 2D stealth sneaking action

Light is an indie title out of developer hotbed Brighton from Just a Pixel, and a rather cracking vector-style 2D stealth hacking game at that. Its another Kickstarter project and one that needs a bit of a lift to get it over its main funding goal. "Other versions" is one of the stretch goals, and the developer tweeted to let me know that a Vita version is high on the cards.


You can download an early demo, or check out the alpha video on the KS page. I could quite happily bask in those vectors on my Vita's OLED (or LED if you're slumming it in 2014) screen. What with Jeff Minter's Tempest 2xK on the way and Super Icon's Vektor Wars on the way, its a good time be a straight line in gaming!


Currently playing on my Vita/PS3/PS4/PS5


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