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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Sega Buys Atlus, could be good, could be bad for the Vita

Sega has confirmed that it has acquired Atlus (via its parent company Index Corporation) for around $140 million. The Persona 4 Golden and Dragon's Crown developer has been running fine, but its parent was in all sorts of trouble, so this at least means Atlus' developers have a good home to go to. However, given Sega's shrinking global presence, not sure what will happen to the good folk at Atlus USA either.

However, while Sega has been a good friend to the Vita in Japan, its western output seems to be shrinking rapidly and there are imminent fears that any future games Atlus were working on for the Vita now won't head our way. Atlus had announced Persona 5 will be on show at TGS but we have no idea on what formats. That and Sega's focus increasingly on mobile titles leaves an uneasy feeling that whatever Atlus had in mind, might not reach fruition.

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