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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Ridge Racer's 20 Anniversary, Wow, what a start!

Ridge Racer is officially 20 years old today (7 October, the Japanese Arcade version that is), and while I know it will have aged badly, I'd love to have another shot at the original. I remember seeing it in arcades and then, amazingly on my own TV, via an import Japanese PlayStation in late 1994.

Sure, I can play the PSone's Type 4 on my Vita, a corking PSP edition, or that rather placid Vita (since the multiplayer is now die-hards only) edition. But, the only way I can enjoy the original is to:

a) run out and buy a PSone and the original disc if available anywhere, or perhaps the elusive Hi-Spec edition.

b) nuke my PSP, get custom firmware and find the ROM.

c) Namco and Sony could do the decent thing and release the original on PSN (and while they're at it, make the Vita version free to boost the online player numbers.)

Hopefully Namco will package the original somehow to mark this anniversary, perhaps even a HD version proper remake (Sega more or less managed it with OutRun over the years), with no silly bells or whistles, just the original tracks and cars that I knew and loved. feel free to chip in with your happy Ridge memories.




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Currently playing on my Vita/PS3/PS4/PS5


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