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Rayman Legends on Vita a little light on content

The Vita version of Rayman Legends is missing some challenge levels, according to puffing, angry, letter-to-the-editor types online. The speed-run Invasion levels have been given the chop, likely for something technical rather than a pure storage issue.

Can't see it really affected the core game much, but its irking some people enough to cancel their orders. The Vita version is a little cheaper than the main console versions, but if the content sounds essential to you, then by all means switch your pre-order, or don't buy it, but is there really any need to flood the web with tales of angst and woe? I'd rather be grateful to Ubi for bringing the game over in the first place.


Update: Ubi will add the missing content as free DLC. Thanks so much for you passion about this game. I'm currently playing the Vita version and loving it. That said, I know some of you have questions about the Vita version, so here's what's going on: Due to a longer development time than expected, we couldn’t initially include the Invasion Mode – essentially, a second take on existing Rayman Legends maps -- in the Vita version of the game. However, we can confirm that the Invasion Mode will be added via a free patch, at a later date. With more than 100 levels, online Coop and challenges, Kung-Foot mini-game, 5 exclusive touch challenges developed specifically for the VITA and 2 exclusive costumes, Rayman Legends already includes a lot for customers to love, and features the same outstanding graphics and gameplay design as the home console versions.

Currently playing on my Vita/PS4/PS5