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FuturLab explains platform levels in Velocity 2X

In a new PSN blog post, the FuturLab team are looking at what's new in the revised and revamped version of the revised and revamped PSP mini original.


"The way we pitched the platforming element to Sony was: 'If the strength of Velocity is its variety, adding platform sections that re-imagine some of the mechanics will effectively double the amount of variety in the game.' It just feels very natural, going from moving a spaceship around in a top down format to moving a character around in a platformer. They’re very similar in lots of ways, but with slight differences and strengths that we can make the most of with level design."

Can't wait until we see more on this game in the near future.

Currently playing on my Vita/PS4/PS5