Wednesday, September 25, 2013

Furmins to cause tribble on the Vita

Originally an iOS game, Furmins is a puzzler where the aim is to guide some fluffy creatures across fiendishly designed levels by rearranging a variety of items (in a Mousetrap or Incredible Machines style), as well as using bumpers and conveyor belts. Strategically placed items create pathways and physical chain reactions that guide the Furmins to the basket and level completion. Coming to the Vita via Housemarque and BeatShapers it should add neatly to the Vita's puzzler line-up.


The game is currently £1.99 on iOS, hopefully shouldn't cost too much more for the Vita vesion. Features include:
  • Unique blend of physics based set-up-and-go gameplay and real-time interaction
  • Multiple solutions offer players lots of creativity
  • 108 game levels across 9 game worlds (one as DLC)
  • Gorgeous HD graphics
  • Touchscreen or rear touch pad controls
  • Global and world scoreboards with filters (overall, friends, your score)
  • 12 PlayStation Network trophies

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