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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Sony Japan PS4 press conference on 9 September

With Tokyo Games Show at the far end of September, Sony can't wait until then to announce the PS4 Asian release details to its home audience. So, a special event is being set up for early September to drop the tons of games and other details they'll want to hear.

Expect some new games to be announced specific to Japan, and hopefully they will take the time to tie-in the Vita to the deal, via cross-play and maybe announce some other goodies to goose Vita sales alongside the PS4. Either way, it will only be a couple of weeks before TGS which is when the main action will take place, so perhaps lets not expect much.


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Currently playing on my Vita/PS3/PS4/PS5


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