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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Sony's Video Unlimited changes service conditions, anyone care?

While most of us wait for the European appearance of the the Netlflix app for the Vita, Sony is still plugging its pudgy Video Unlimited service. Some recent changes, via ShackNews, to the terms and conditions mean that you can now redownload content without paying for it again (you know, a basic consumer right) and files are tied to the account, not just one piece of hardware (welcome to the 21st Century Sony).


The fact Sony wasn't doing this up-front shows how ill conceived their service is, and while Netflix doesn't have all the latest movies, there's more than enough content to keep me happy for a flat fee, Perhaps Sony needs a rethink about the whole service. Also, when I get a PS4, I'd expect all content at 1080p, wonder if VU does that?



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