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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Muramasa tops 100,000 in Japan

The remake of the Wii game seems to have found a spiritual home on the Vita with a combined total of downloads and physical copies over 100,000 sales, as announced by the game's Twitter account. As of last week Oboro Muramasa had sold 67,000 boxed copies, so assuming 70,000 by this week, that's 30,000 digital sales, which will make a handy comparison point for how much of the Vita's sales are online-over store-purchased.

And the game is headed west fairly soon, in June thanks to Aksys, so should continue to do the business with lots of good things being said about the lovingly crafted visuals.

Currently playing on my Vita/PS3/PS4/PS5


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