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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

PlayStation All-Stars Update 1.10 Out Now

A massive 850MB update is now available for Vita owners (and PS3 types) to improve the balancing of characters in the fun brawl 'em up. There's a massive list of changes over on the PS forums for all the different characters, but the basic function changes include:

General Combat Changes:

Characters can not Block or Evade until frame 5 after landing during an air attack; Previously they were able to do so on the first frame if landing during air attacks

Characters have been standardized to not be able to Super until frame 12 after landing during an air attack

While blocking a hit while already in Block Hit reaction, character’s X velocity no longer gets set to zero


Currently playing on my Vita/PS3/PS4/PS5


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