Corpse Party: Book of Shadows is a pre/sequel to the hit cult horror title, out for PSP and plays on the Vita too hitting the USN PSN this week. Book of Shadows tells a series of short stories that help develop many of the characters introduced in the first game and expand their numbers with some “fresh meat” as well. The original made it to Europe from Xseed, so this should too.
Once again, “wrong ends” lurk around nearly every corner, amplified by binaural 3D audio effects and the chilling original Japanese voice track. Gameplay in Corpse Party: Book of Shadows takes on an all-new point-and-click mechanic, showcasing the spine-tingling events of Heavenly Host Elementary from a first-person perspective.
As the terror level rises for individual characters, the game’s “darkening” system will slowly distort the game’s visuals and alter the students’ decision-making abilities. “Wrong ends,” in which characters are subjected to unfortunate and horrifying deaths, are once again on order, and this time players can save anywhere and fast-forward through events they’ve already seen in order to expedite the process of achieving each scenario’s true ending.