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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Sunflowers hitting PS Vita this week

Game Atelier launches the brightest looking Vita game yet with Sunflowers out this week on (I'm assuming the EU) PSN which, alongside the free Ecolibrium, makes this week a pretty good one. The deceptively simple looking flower raising game should be a perfect reminder of summer, if you had one, as winter draws on.

It will be available as a trial version and plays with the Vita held upright. More information on the game here. Hopefully the price will be similar to the iOS version which releases around the same time, and not some Plants vs. Zombies-like overpricing madness.

UPDATE: The price is a lovely €2.99 for two worlds and 330 flowers, guess there will be some DLC too. Also, a US PSN release will be announced soon.


Game Atelier brought Flying Hamster to the PSP as a mini and its next game, Gauge, will be for iOS, hopefully if Sunflowers does well on Vita, the team will continue to support it.

Currently playing on my Vita/PS3/PS4/PS5


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