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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

Gravity Daze set for a sequel according to Director's hints

Having just picked up the Tokyo Game Show "game of the year" award, Sony should be pretty pleased with the efforts of Japan Studio. And if a game does that well, you can expect a sequel can't you?

Now this is a surprise, I'd figured any new Gravity Daze sequel would be a PS4 launch game to bring some new(ish) IP to the console. But it looks like the Vita might get another round of Kat's adventures. Comments from Director Keiichiro Toyama are that "he'll do his best on the sequel, but it’s a secret,” when discussing his next title.



Hopefully we'll visit whole new cities rather than be revisiting the same old places, and they'll be able to boost the colour palette a little to make it feel like a new game, not that the original isn't a thing of grace and beauty.


Currently playing on my Vita/PS3/PS4/PS5


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