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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Which Vita developers are still MIA?

Remember that huge list of PS Vita (NGP at the time) developers that Sony showed off at the proud unveiling back in January 2011? Where are they now? This piece is a work in progress as I try and track down some answers. This is the original list. Here's who is missing in action, some 18 months later. Note, that's those with no sign of a project underway (based on quick searches due to the size of the list, apologies if any information is inaccurate, corrections welcome):

North America
Epic Games (Unreal Engine doesn't count)
High Voltage Software (Zone of the Enders HD, is it or isn't it?)
Paramount Digital Entertainment (Star Trek?)
Powerhead Games
Trendy Entertainment (Dumped Dungeon Defenders)
Capybara Games

Europe/PAL
Eurocom Developments
Eutechnyx
Exient
Firemint
Impromptu Software
Rebellion (were rumoured to be working on a project).
Rockstar Games (one day, likely GTAV City Stories or similar)
Team 17 Software (not even a Worms game, sad face)

Japan
Arika Co. Ltd.
Dimps Corporation
TOMY Company Ltd.
TOSE Co. Ltd.
Yuke's Co. Ltd. (see THQ)

Some from the original list have gone bust (Gusto, possibly IREM, among others) in these tough times. I'm trying to get in touch to find out what's going on from those listed above (where you can find a frikking contact). Below are those who were the obvious absentees at the time, and updates on any progress:

id Software (nothing yet)
Bungie (now free from Microsoft, but unlikely to leave big consoles)
Blizzard (moving to consoles but not Vita by the look of it)
EA (Gave us FIFA Football, with Madden and NFS to come)
THQ (Turned down WWE 13 for Vita)
Ready At Dawn (there were rumors, but no GoW Vita, yet)
Gearbox (want someone else to do Borderlands 2)

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