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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Vektropolis vectoring in on the Vita in 2013

This awesome-looking retro wireline 3D shooter is hitting the PC later this year, but the developers are looking at a PS Vita for early 2013, according to an IndieGame article.


Using the PS Vita's tilt controls would make this an awesome experience and there's few things more iconic than those arcade Star Wars and Battlezone-like graphics, with the original developer being part of the team, this has to be a must-own game, whatever format it comes out on.

Currently playing on my Vita/PS3/PS4/PS5


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