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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Sega mixing the genres as Hatsune Miku meets Phantasy Star

This girl will wear literally anything, one of the Vita's upcoming songs will see her all kitted out for a PSO mission. Famitsu is reporting on four new songs for the Diva, but few will likely be as memorable for rabid gamers as this one.

Which makes you wonder if this specific costume will appear in PSO, and just how many thousands of players will be running around dressed as her. It looks pretty easy to make fairly detailed characters in the game, so I guess it would have happened anyway, without Sega's help.

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Currently playing on my Vita/PS3/PS4/PS5


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