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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Monster Hunter headed west, but which one?

A new community manager over on the Unity forums has said there isn't long to wait for a new MH title in the west. But on which format? Place your bets ladies and gentlemen.

Will it be an updated MHF3 for PSP and Vita or one of the 3DS games, or something new that's a touch more western-gamer friendly? Guess we'll find out from Capcom at Gamescom, judging by the timing of the statement, which you can read here...
Meanwhile, Japan gets near-endless Monster Hunter love, the latest being these cute Nendoroid figures, (more pics on Andriasang).

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Currently playing on my Vita/PS3/PS4/PS5


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