Fight for the future

Polite Plea: After almost seven years and 7,000 articles, the number of stories is slowing down. Time and developers move on, but I'll always be posting, as the Vita becomes the new Dreamcast.
However, I do need a new Vita as my launch day model is starting to show its age. Please consider clicking an ad to help my new Vita fund!
Once reached, hopefully in time for Christmas, I will remove all adverts, leaving this island of Vita life an ad-free oasis!

Tuesday, July 31, 2012

Lumines Electronic Symphony: What might have been

There's a gripping four-page article on Gamasutra about the development process behind the Vita's Lumines title and how it could have turned out. From a Daft Punk game, to a concept album, to all kinds of crazy in-game tweaks or departures and the possibility of DLC. What I would have enjoyed most from the "music we couldn't get list" has to be Yello's "Oh, Yeah" track, that would have been mind-blowing.

From boardroom battles, to the usual design angst, it is well worth checking out, with plenty of prototype screens like the above with completed squares bursting into flower petals. One comment the author, producer James Mielke, is dead right about is playing the game through decent headphones. Through my Turtle Beach set, it really is a different, more immersive game.

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