Fight for the future

Polite Plea: After almost seven years and 7,000 articles, you may have noticed the number of stories slowing down here. Time moves on, but I'll always keep posting, as the Vita becomes the new Dreamcast.
However, I do need a new Vita as my launch day model is starting to show its age.
Since I don't have the time or content for a Patreon or YT channel, please consider clicking an ad to help reach my new Vita fund!
Once reached, hopefully in time for Christmas, I will remove all adverts, leaving this island of Vita life an ad-free oasis!

Wednesday, July 25, 2012

EU PSN roundup: Foosball 2012 and Match of the DLC

Foosball hits the EU store today, along with a whole kit bag of paid-for DLC. Play multiplayer matches, dominate the online leader boards, or become a global champion in the single-player World Tour mode. Buy the game and get the PlayStation 3 version free! Was expecting a few more titles, given the lively US update, but it'll do in these sunny times (anyone else given up playing the Vita in the garden? It doesn't like the brightness much.)


Foosball 2012, 134Mb
Price: £5.49/€6.99
Foosball 2012 Bonus Cities (£1.59/€1.99)
Foosball 2012 Tic-Tac Shot (£0.40/€0.49)
Foosball 2012 Snake Shot (£0.40/€0.49)
Foosball 2012 Pull Shot (£0.40/€0.49)
Foosball 2012 Pin Shot (£0.40/€0.49)

On the minis front we have the sweet looking Arkanoid and RPG homage, Wizorb.


Wizorb
Prices: £2.49/€2.99/AU$4.95
There's also the Gravity Rush military costume DLC at £3.19 for those who want to see Kat at her commando best. Remember the sports sale too, with Everybody's Tennis a must-buy. When the update goes live, I'll check to see if there's any hidden extras.

Early Impressions
Got the Foosball trial and Wizorb with some left over credit, Foosball is odd, as I'd assumed the Vita would offer touch controls of the bars. But once you get past the bunch of tutorials, they become pretty redundant as the key to scoring is just to power shot at every opportunity for an easy 5-0 win.

The higher level tables will probably demand more strategy, but the Stuart Pearce thump will see you through the early levels easily.

Wizorb on the other hand requires a bit of thought from the start. Do you use your limited magical blasts early on to clear the nasties as your wizardly orb caroms the breakout-done-RPG-style levels, or wait until the end to clear those last few tricky blocks?

Your limited cash in the RPG sections must be spent wisely for the best rewards, that tiny bit of thought elevates this above being just a twitch arcade game. It's not quite as slick as Velocity in reinvigorating a genre, but is still great fun.

No comments:

Post a Comment