Looking rather like the near-final transformation of Sharlto Copley's character in District 9, the "hero" in Soul Sacrifice doesn't last that way pretty long. And the monsters look even bigger and nastier than before. Check out the latest trailer for Keiji Inafune's living morgue of a monster hunter game.
Really hope this works out and plays well, but most of the combat is looking rather static, as if the user is making choices and letting things happen, rather than rampaging in with all blades whirling. Hope I'm wrong.