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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Sega's Super Monkey Ball an Octoberfest for the Vita

Sorry I'm late with this one, but there was some sunshine yesterday, and my pasty knees required treatment! Anyway, after some unfathomable delay, the west will be getting Super MonkeyBall (it still says Summer on the website - come on Sega, some consistency please!) in October, on the 26th to be precise.



The game offers 100 stages of tilt controlled simian mayhem, and you pretty much know the rest of the drill by now. It will feature online multiplayer, so gamers will be able to challenge the world with global leaderboards, which means the Japanese will have a huge advantage as it is out there in a couple of weeks.

Currently playing on my Vita/PS3/PS4/PS5


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