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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Weekend News: Facebook Update, Miku's Million, Starlight Inception's Cash Drive

Was out most of the weekend, so catching up:

Hit the update button on Facebook's start page to leap to v1.01. You can then upload your PS Vita's photos and screenshots to the service. Please don't annoy your friends with every single achievement and high score, or cool trick. Another small step in the Vita become a viable general "device".

Talking of apps, it looks like Skype will  be with us by the end of April, according to a comment on the Sony forums somewhere. If so, it adds communications to the Vita and is a far bigger step in making it a "device", at which point you wonder if it really is just a games machine any more? UK users are still waiting for Netflix, but what other apps do you want on your Vita?

Sales and Potential


Over in Japan, the Diva Hatsune Miku series, largely powered through PSP sales has reached the million mark, and with a new PS3/Vita game to come, should rack up a few more for Sega.



Starlight Inception, (latest art above) a space combat game being developed a LucasArts old-hand, which appears to be the Vita's first crowd funded title, is now over the $30,000 mark, one-fifth of the way to its target with 22 days to go. Please help support the project if you can - you get the game for free if you give $15 or more.

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