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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Get more than the time with the PS Vita's social clock app

I always loved the look of the PSP Go's clock face when in closed mode. And it looks like Vita is getting something similar among those free apps announced earlier. Judging by this video, not only do we get a range of clock faces to turn the Vita into a rather expensive alarm clock, but you can also interact with friend's and their Vitas.



Called Wake up Club, you can set alarms, send messages between friends and there are a few mini games thrown in there too.

UPDATE: Seen people posting trophies for this, so there could be some neat stuff lurking within those games.

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Currently playing on my Vita/PS3/PS4/PS5


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