Fight for the future

Polite Plea: After almost seven years and 7,000 articles, the number of stories is slowing down. Time and developers move on, but I'll always be posting, as the Vita becomes the new Dreamcast.
However, I do need a new Vita as my launch day model is starting to show its age. Please consider clicking an ad to help my new Vita fund!
Once reached, hopefully in time for Christmas, I will remove all adverts, leaving this island of Vita life an ad-free oasis!

Monday, March 12, 2012

PS Vita Review: Everybody's Golf

Aka Hot Shots Golf for our American friends of Minna No Golf in its homeland, Everybody's Golf was one of the first games I got for my PSP (in its original Japanese). The Vita version doesn't seem to have changed all that much with the addition of trophies and the online challenges, being the highlights.

Jazzing up the real sport with some avant garde costumes, and the race to collect the best in clubs, balls and evolve your own character, the golf kind of takes a back seat as you aim to beat your own records by mastering the course and your equipment. With a gentle learning curve, you can achieve your golfing destiny at your own pace and never feel flustered by the game (except in the quickfire rounds where there's a time limit on each shot).

With its familiar swooping camera angles, cute voices and constant encouragement, the only worry about the Vita version is the apparent lack of innovation, the desire to notch up the zaniness or any other attempt to move things on. Perhaps this is one game where everything is as comfortable as it'll get, which is fine with me, but in that case it should be a lot less expensive.

Developer Clap Hanz
Price £34.99
Score 7/10
Progress Maxed out first two characters

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