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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

More Killzone for Vita, but Little Deviants team is toast!

Sony is making some alterations to its UK studio closing down its BigBig studio which was behind the Vita's launch game Little Deviants. Some staff will be moving over to Sony Cambridge which is working on the Killzone series for PS Vita. With both teams having a lot of PSP experience, its good to see Sony not cutting down a whole raft of talent, but sad that a team with a lot of Vita knowledge is being broken up.




Who knows what mystery projects we'll see on the CVs of the freshly redundant team, but if Vita takes off over here, there should be plenty of positions for them to drop in to. Note many of these stories say "Killzone games", so presumably there are several in the pipe for Sony's newest console.

Currently playing on my Vita/PS3/PS4/PS5


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