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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

F1 2011 to be EU Vita Launch Game

The good news is that Codemasters has confirmed that the Vita version will be mingling on the shelves with the other launch games. The bad news is that, despite the new video, it still looks a bit crappy, even in 720p.



Yes, I can see the "Work in Progress" tag too, but the game doesn't seem to have improved much from the TGS shots (one below) that showed some rather woeful monocoques, low-level shading and blotchy suspension. Perhaps its something you won't notice bombing through Eau Rouge wheel-to-wheel with the glossy AMOLED screen, but it does look like there's lots of work to be done.


Clearly F1 is a high-end game that pushes the Xbox and PS3 pretty hard, and the Vita is all new and shiny, so there will be some trade-off. And, to be fair, Sumo Digital hasn't let us down in the past, and there's time to get things right but this is one of the few Vita games that has a question mark over it 

Currently playing on my Vita/PS3/PS4/PS5


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