Featured Post

June Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by making the Blu-ray an accessory (like the PS5 Slim).  I prefer the idea of a dedicated dock on the PS6 that connects the next Portable to your entire PSN library, and they'd better make it work as an extra controller, but I'm sure there are practical benefits to the extra drive.   That should also boost sales of PS4 and PS5 physical games, especially on the second-hand market, as folk...

The Treasures of Monetzuma (PSN) Review


The Treasures of Monetzuma (PSN) Review

This game is probably out on just about every system known to man, but the first time I've come across it is on the PSP (although I might have played an early PC version back in the shareware days), and I'm glad I had the chance to find it on a portable, because I've been playing it in the lounge, kitchen and bedroom, such is its addictive power.

Its one of those simple tile games, swap a pair of stones around to create lines of three or more, which then explode - scoring you points. You need to get rid a certain number of gemstones each level to proceed and can liven things up by planning chain reactions, cascades - and in later levels using special weapons or bonus to wreak havoc on the board.



That's it really, nothing dramatic beyond the dynamite, time bonuses and other tricks which you'll need to keep you alive in the later levels. However, somehow, this game is a perfect match for my gaming DNA - those four of five minutes of time flash by in what seems more like a minute, while ruthlessly hunting out the gems and eradicating them.

The graphics are well-defined, the sounds okay, if a little lacking in Montezuma-ishness, but this isn't a game that relies on glossy effects - although a Jeff Minter version would be awesome - imagine the llamas. There are loads of levels to battle through, some trophies to collect and a savage gaming challenge.

And the best news is that the developers have the PS Vita version (see video above) almost finished and ready to go. I'm not sure if the touchscreen will add to the experience, but from the fun I've got from Montezuma in just a couple of days, its a definite buy.

Available on PSN for £1.74 [Alawar]
9/10 Personally the most fun I've got out of any mini since FieldRunners.
[more reviews here]

Currently playing on my Vita/PS3/PS4/PS5


Any news or interview requests, please contact psp2roundup@gmail.com Please note, As an Amazon Associate, I earn from qualifying purchases.