Fight for the future

Polite Plea: After almost seven years and 7,000 articles, you may have noticed the number of stories slowing down here. Time moves on, but I'll always keep posting, as the Vita becomes the new Dreamcast.
However, I do need a new Vita as my launch day model is starting to show its age.
Since I don't have the time or content for a Patreon or YT channel, please consider clicking an ad to help reach my new Vita fund!
Once reached, hopefully in time for Christmas, I will remove all adverts, leaving this island of Vita life an ad-free oasis!

Thursday, July 14, 2011

Sony and Namco's Research Team Developing Vita Ridge Racer

A while back Sega mentioned that its technology development team had come up with such a good idea for a Vita game that they swung it into full production. Now, Sony's equivalent room of ubergeeks, called Cellius, have been playing with the Vita and tasked to come up with the new Ridge Racer game in partnership with Namco.

According to a widely quoted interview:
“Cellius got its start with the Cell processor architecture; the concept was to be an outfit that researched ways to use this technology to create neat things. So it’s not exactly pure research; it’s more about finding ways to expand the things that can be done with the PlayStation family.”

The experiment should get the maximum out of the Vita's various control methods and processing power, while hopefully bringing something new (but not too new) to the world of Ridge Racer. Check out the concept video here, which made us think it was all going a little bit WipEout.

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