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June Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by making the Blu-ray an accessory (like the PS5 Slim).  I prefer the idea of a dedicated dock on the PS6 that connects the next Portable to your entire PSN library, and they'd better make it work as an extra controller, but I'm sure there are practical benefits to the extra drive.   That should also boost sales of PS4 and PS5 physical games, especially on the second-hand market, as folk...

StarDrone for Sony Vita, Pretty and Sparkly

BeatShaper's is bring the fun-looking arcade/puzzler to the Sony Vita that makes use of the touch controls. In the game, you control the trajectory of a spaceship launched in a zero-gravity environment via the centrifugal force generated by connecting and disconnecting its energy beam to special anchor points.

It features a top-down perspective, and players pilot their spaceship across the galaxy, collecting pieces of Equilibrix in order to restore the balance of the universe and stop the expansion of evil race of G-Noids. It basically plays like pinball-meets-Breakout-meets-shoot-em-up, using the Vita’s front multi-touch display and multi-touch rear pad to select anchor points, fight enemies and interact with the rich game environments. StarDrone’s game mechanics is simple, but at times challenging, flashing back into the good old arcade days.


Currently playing on my Vita/PS3/PS4/PS5


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