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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Tri-Ace Bringing new RPG Frontier Gate to PSP

Frontier Gate is described by Tr-Ace as a Monster Hunter role-playing game, in a turn-based style. Which sounds fun to say the least. The company behind the Star Ocean RPGs is a little late the PSP party, but is more than welcome.

To be published by Konami, Frontier Gate allows three players to play together (in ad-hoc mode) each with their main character and a partner character, by playing with different partners, you will get the full spectrum of the game's story.

Andriasang has a few details on the mechanics of the game and some partner details, but we await the first screens to see how this thing looks, there's nothing on the Tri-Ace or Konami sites. Guess we'll have to wait and see what Famitsu brings.



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Currently playing on my Vita/PS3/PS4/PS5


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