Featured Post

Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Karimogi (PSN) Review

With its life-affirming little ditty, bright & breezy graphics and cute characterisation, Karimogi is a fun little blocks game. It should by rights have the sort of gameplay that sucks you in and makes you wonder where the hours have gone.

The only trouble is you're never really all that in control of things and can spend too long just waiting for something to happen - and its very easy to get stuck. The aim is to build complete rows within the trap your character has fallen into. To this end, you can shove some blocks around, but only push - never pull - and you have a small supply of bombs to get rid of unflattering lines.



Get a sub-row of three or more matching objects and you score more points when the row completes, complete enough rows and you escape the level. The real trouble is that your bombs are more likely to kill you than help and getting hit by a falling shape means instant game over.

The overall mechanics of the game don't make for a fun or particularly friendly or challenging experience. In later levels, rockets and other challenges are added to the mix, but the core gameplay just doesn't really grab. A shame, as everything else has the potential to entertain.

Perhaps if the character could hammer and break blocks (like Rockman) this would be a better game. It needs something more, that is for certain.

Available on PSN for £2.49 [StormBasic]
5/10 If you met this game in a bar, you'd really want to talk to it. But all it would do is discuss climate change, and get its facts wrong!

Comments

Currently playing on my Vita/PS3/PS4/PS5


Please note, As an Amazon Associate, I earn from qualifying purchases.