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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Final Fantasy Type-0 News Emerges

Having got Dissidia 012, The 3rd Birthday and FFIV out the way (phew), Square can now focus on the former mobile-turned-PSP heavyweight Type-0. Some news has been released by Japanese magazine, Jump with more news this week and next from Dengeki and Famitsu.



Andriasang has translated the details with the return of a Moogle, and the lead characters. But, behind all the glossy articles, all we want to know is how the game plays. The engine does look a little similar to what we've seen in The 3rd Birthday. But with a more magical focus to the combat, and the possibility of online team play (probably not a million miles from Monster Hunter) there is a tantalising core of gameplay wrapped in the Nova Crystallis mythology that could offer something special.

Currently playing on my Vita/PS3/PS4/PS5


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