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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

psp2roundup - February in Numbers

The blog's second full month of activity saw 2,112 page views, only slightly up on last month (but it was a shorter month) with the Xperia Play generating a little less interest than the NGP. Posted 55 articles to the blog and got a few more ad clicks this month, so the cat enjoyed luxury chunks!


Nearly at 100 followers on Twitter, despite the posts going up to over to well over 150, note to self - must do some work on that. The most popular articles in the month were the leaked Xperia Play advert and the Ridge Racer 4 PSone video.

Best news, some comments came in! People do like to talk, that and a few chats on Twitter mean I finally feel a little social with this social medium! March offers lots of developer-centric from GDC and hopefully some early talk of NGP games.

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