Fight for the future

Polite Plea: After almost seven years and 7,000 articles, the number of stories is slowing down. Time and developers move on, but I'll always be posting, as the Vita becomes the new Dreamcast.
However, I do need a new Vita as my launch day model is starting to show its age. Please consider clicking an ad to help my new Vita fund!
Once reached, hopefully in time for Christmas, I will remove all adverts, leaving this island of Vita life an ad-free oasis!

Tuesday, February 22, 2011

NGPentlemen, Start Your Engines

A rash of announcements from third-party types has seen most of the tools used to develop the best games unveiled as working tools for NGP developers to use.

The latest announcement is CryENGINE from Crytek, that powered the gorgeous Crysis games. What its not saying is which version of the engine, apart from the fact that it will be a custom edition. Here's hoping its CryENGINE 3 which is powering the awesome Crysis 2 and Warface games.

Late last week, Morpheme 3 from NaturalMotion, an animation engine used to produce more realistic character movement and other effects. Add that into the previously announced monster Unreal Engine, the Havok physics engine plus a host of audio and interface solutions and it is clear that any developer can just get on with the job of producing a fun game without having to worry about building a host of tools to get the job done.


You can find a complete list of middleware tools, here.

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