Featured Post

Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

NGP Early Demand Strong, If the Price is Right

Paraphrasing this MCV story, UK game stores are seeing strong demand for the NGP with lots of interest in its advanced features and wide potential. One store is going as far as hoping for a £199 price point, while others want to see it match the 3DS at £239ish, but most reckon as long as it hits at under £300 it will still do a roaring trade.

Whatever happens with the price, Sony has to get the unit shipments right otherwise this goodwill go straight out the window if it can't get enough stock. It also needs to advertise the handheld as if it were the PS4 (or the second coming, whichever is bigger) to reach the widest possible audience.


Comments

Currently playing on my Vita/PS3/PS4/PS5


Please note, As an Amazon Associate, I earn from qualifying purchases.